When building apps, especially with a framework like Flutter, understanding how memory works is important. At some point you’ve probably heard terms like memory management or memory leaks — and maybe they sounded confusing. This guide breaks those concepts down into simple parts so you can apply them confidently in your Flutter projects.
App Memory Basics
Every app runs in a chunk of memory provided by the operating system. On Android, this happens when MainActivity starts, and on iOS it begins when AppDelegate didFinishLaunchingWithOptions is called. From that moment, your app components — UI widgets, variables, threads, network results, and other objects — all claim space in the device’s RAM.
Memory management refers to how this allocation and freeing of space happens:
Primary memory (RAM)
Used for things that are currently active — the pieces of your app that are running and being interacted with right now.
Persistent storage like app files or databases — this doesn’t directly affect runtime usage.
How Memory Is Handled
When code requests memory for something, like creating a new object, that memory is allocated. At some later point, memory that’s no longer needed should be deallocated so it can be reused.
The way this is done depends on the system:
iOS uses Automatic Reference Counting (ARC), which tracks how many references an object has and frees it when that count drops to zero.
In both cases, developers benefit from automation — but that doesn’t mean leaks can’t happen.
What Is a Memory Leak?
A memory leak happens when memory that your app no longer needs isn’t released because something is still referencing it. Even if you think an object should be gone, it may still be “reachable,” so the garbage collector doesn’t clean it up. Over time, these stranded objects pile up, consuming more and more memory.
Left unchecked, memory leaks can lead to:
- slower app performance
- UI lag or dropped frames
- app crashes due to memory pressure
especially on devices with limited memory.
Specific Leak Scenarios in Flutter
Flutter’s Dart Virtual Machine (VM) does allocate and free memory for you — but you still need to write code that doesn’t accidentally hold on to objects longer than necessary.
For example, this pattern can leak memory:
Here, the closure captures context. If useHandler keeps the handler around — for example in a global store — the widget’s context can’t be freed.
Now the closure only captures the theme, which isn’t tied to a specific widget instance.Forgetting to Dispose Controllers and Nodes
- TextEditingController
- AnimationController
- ScrollController
- PageController
- FocusNode
If you never call dispose() on them, they — and whatever they reference — stay in memory indefinitely. Disposing interrupts those internal listeners or handles so the garbage collector can do its job.
Using Flutter DevTools to Spot Leaks
If memory consistently grows and doesn’t drop after GC events, that’s a sign something is leaking. You can also inspect lists of live objects to see which types keep accumulating.
- Avoid storing BuildContext in long-lived closures.
- Always dispose controllers, focus nodes, and other listeners.
- Watch your memory usage with DevTools.